target_sources(FluidSimulation
  PRIVATE
    FluidRenderPass.h
    FluidRenderPass.cpp
    FluidSimulationView.h
    FluidSimulationView.cpp
    main.cpp
    SimulationComputePass.h
    SimulationComputePass.cpp
    SurfaceExtractPass.h
    SurfaceExtractPass.cpp)
