basic marching cubes working

This commit is contained in:
2026-04-11 10:15:50 +02:00
parent a8bcaeee23
commit 8e8d5ca1c9
14 changed files with 784 additions and 127 deletions
+5 -1
View File
@@ -22,6 +22,8 @@ private:
Seele::Gfx::RenderTargetAttachment depthAttachment;
Seele::Gfx::OTexture2D depthTexture;
Seele::Gfx::ODescriptorSet viewParamsSet;
Seele::Gfx::OPipelineLayout pipelineLayout;
Seele::Gfx::ODescriptorLayout descriptorLayout;
Seele::Gfx::ODescriptorSet descriptorSet;
@@ -29,6 +31,8 @@ private:
Seele::Gfx::OFragmentShader fragmentShader;
Seele::Gfx::PGraphicsPipeline pipeline;
Seele::Gfx::PShaderBuffer densityBuffer;
Seele::Gfx::PShaderBuffer vertexBuffer;
Seele::Gfx::PShaderBuffer indexBuffer;
Seele::Gfx::PShaderBuffer surfaceCounts;
};
DEFINE_REF(FluidRenderPass)