cmake_minimum_required(VERSION 3.24) set(CMAKE_CXX_STANDARD 23) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) if(APPLE) set(CMAKE_OSX_DEPLOYMENT_TARGET 26.0) endif() set(CMAKE_TOOLCHAIN_FILE ${CMAKE_CURRENT_SOURCE_DIR}/Seele/external/vcpkg/scripts/buildsystems/vcpkg.cmake) project(FluidSimulation) set(CMAKE_DEBUG_POSTFIX "") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_CURRENT_BINARY_DIR}) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_CURRENT_BINARY_DIR}) add_subdirectory(Seele/) add_executable(FluidSimulation "") target_link_libraries(FluidSimulation PRIVATE Engine) target_include_directories(FluidSimulation PRIVATE src/) add_subdirectory(src/) add_custom_command(TARGET FluidSimulation POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/res $)