Adding skeleton
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+11
-1
@@ -4,6 +4,9 @@ if(${CMAKE_VERSION} VERSION_LESS 3.12)
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cmake_policy(VERSION ${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION})
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endif()
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set(CMAKE_CXX_STANDARD 20)
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set(VCPKG_INSTALL_OPTIONS "--allow-unsupported")
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set(CMAKE_TOOLCHAIN_FILE ${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
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project(MeshShadingDemo)
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@@ -24,7 +27,14 @@ find_package(Ktx CONFIG REQUIRED)
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find_package(nlohmann_json CONFIG REQUIRED)
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find_package(fmt CONFIG REQUIRED)
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find_package(VulkanMemoryAllocator CONFIG REQUIRED)
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find_package(glslang CONFIG REQUIRED)
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find_package(Seele REQUIRED)
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add_library(MeshShadingDemo main.cpp)
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add_library(MeshShadingDemo SHARED "")
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target_link_libraries(MeshShadingDemo PUBLIC Seele::Engine)
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target_include_directories(MeshShadingDemo PRIVATE src/)
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target_compile_definitions(MeshShadingDemo PRIVATE BUILD_DLL)
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add_subdirectory(src/)
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