even more assets

This commit is contained in:
Dynamitos
2025-01-31 08:24:33 +01:00
parent 0bf63a052e
commit 66e4653457
20 changed files with 1003223 additions and 38 deletions
+7 -6
View File
@@ -26,7 +26,7 @@ void MeshShadingDemoGame::setupScene(PScene scene, PSystemGraph graph)
followCam = new PathFollowCam(scene);
//followCam->getCamera().mainCamera = true;
{
/* {
Array<Vector> lightPoints = {
Vector(13.542, 3.12369, -12.3293),
Vector(20.6668, 3.04548, -20.9486),
@@ -119,7 +119,7 @@ void MeshShadingDemoGame::setupScene(PScene scene, PSystemGraph graph)
path->attachComponent<Path>(p);
chapel = new StaticMeshActor(scene, AssetRegistry::findMesh("Whitechapel", "Whitechapel"));
followCam->getPathFollow().path = path;
}
}*/
/*
{
Path p = Path({
@@ -166,7 +166,7 @@ void MeshShadingDemoGame::setupScene(PScene scene, PSystemGraph graph)
//followCam->getPathFollow().path = path;
//minecraft = new StaticMeshActor(scene, AssetRegistry::findMesh("minecraft", "minecraft-medieval-city"));
//minecraft->getTransform().setScale(Vector(0.01, 0.01, 0.01));
}/*
}
{
Path p = Path({
Vector(89.3805, 153.648, 270.467),
@@ -182,9 +182,9 @@ void MeshShadingDemoGame::setupScene(PScene scene, PSystemGraph graph)
//followCam->getPathFollow().path = path;
//volvo = new StaticMeshActor(scene, AssetRegistry::findMesh("Volvo", "Volvo"));
}
*/
//test = new StaticMeshActor(scene, AssetRegistry::findMesh("", "plane"));
test = new StaticMeshActor(scene, AssetRegistry::findMesh("", "rttest"));
//test->getTransform().setScale(Vector(0.01, 0.01, 0.01));
for (int32 y = -40; y < 40; ++y)
@@ -198,7 +198,8 @@ void MeshShadingDemoGame::setupScene(PScene scene, PSystemGraph graph)
}
}
light = new DirectionalLightActor(scene, Vector4(1, 1, 1, 0.1), Vector(-1, -0.4, 0.2));
//pointLight = new PointLightActor(scene, Vector(5, 0, 0), Vector(1, 1, 1), 100);
light = new DirectionalLightActor(scene, Vector4(1, 1, 1, 0.1), Vector(1, -0.4, 0.2));
graph->addSystem(new FlyCamSystem(scene));
graph->addSystem(new SplineCamSystem(scene));
}