some render changes
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@@ -12,12 +12,18 @@ public:
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virtual ~Renderer();
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private:
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void createDevice();
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void createCommands();
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void createDescriptors();
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void createShaders();
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Context context;
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Instance instance;
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PhysicalDevice physicalDevice;
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Device device;
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Queue queue;
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uint32_t computeQueueFamily;
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CommandPool cmdPool;
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CommandBuffers cmdBuffers;
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