some render changes
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+16
-1
@@ -6,6 +6,14 @@ Renderer::Renderer()
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closestHit(nullptr), miss(nullptr), pipeline(nullptr)
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{
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vk::RayTracingPipelineCreateInfoKHR pipelineCreateInfo(0, );
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}
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Renderer::~Renderer() {}
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void Renderer::createDevice() {
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vk::ApplicationInfo appInfo("RayTracer", 1, "RayTracer", 1, VK_API_VERSION_1_3);
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vk::InstanceCreateInfo instanceCreateInfo({}, &appInfo);
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instance = Instance(context, instanceCreateInfo);
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@@ -35,14 +43,19 @@ Renderer::Renderer()
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo({}, computeQueueFamily, 1, &queuePriority);
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vk::DeviceCreateInfo deviceCreateInfo({}, deviceQueueCreateInfo);
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device = Device(physicalDevice, deviceCreateInfo);
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}
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void Renderer::createCommands()
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{
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vk::CommandPoolCreateInfo commandPoolCreateInfo({}, computeQueueFamily);
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cmdPool = CommandPool(device, commandPoolCreateInfo);
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// allocate a CommandBuffer from the CommandPool
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vk::CommandBufferAllocateInfo commandBufferAllocateInfo(cmdPool, vk::CommandBufferLevel::ePrimary, 10);
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cmdBuffers = vk::raii::CommandBuffers(device, commandBufferAllocateInfo);
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}
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void Renderer::createDescriptors() {
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vk::DescriptorSetLayoutBinding descriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex);
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vk::DescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo({}, descriptorSetLayoutBinding);
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descriptorLayout = DescriptorSetLayout(device, descriptorSetLayoutCreateInfo);
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@@ -52,6 +65,8 @@ Renderer::Renderer()
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pipelineLayout = PipelineLayout(device, pipelineLayoutCreateInfo);
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}
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Renderer::~Renderer() {}
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void Renderer::createShaders() {
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}
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void Renderer::render(Camera cam, RenderParameter param) {}
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@@ -12,12 +12,18 @@ public:
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virtual ~Renderer();
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private:
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void createDevice();
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void createCommands();
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void createDescriptors();
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void createShaders();
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Context context;
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Instance instance;
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PhysicalDevice physicalDevice;
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Device device;
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Queue queue;
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uint32_t computeQueueFamily;
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CommandPool cmdPool;
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CommandBuffers cmdBuffers;
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