implemented preview resolution and gamma correction
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@@ -94,7 +94,7 @@ void Renderer::render(Camera camera, RenderParameter params)
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Payload payload;
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Payload payload;
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bvh.traceRay(r, payload, 1e-4, 1e20);
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bvh.traceRay(r, payload, 1e-4, 1e20);
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accumulator[w + h * params.width] += payload.accumulatedRadiance / float(params.numSamples);
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accumulator[w + h * params.width] += payload.accumulatedRadiance;
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}
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}
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co_return;
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co_return;
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}(w, samp));
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}(w, samp));
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@@ -103,6 +103,9 @@ void Renderer::render(Camera camera, RenderParameter params)
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threadPool.runBatch(std::move(batch));
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threadPool.runBatch(std::move(batch));
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auto end = std::chrono::high_resolution_clock::now();
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auto end = std::chrono::high_resolution_clock::now();
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std::cout << std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count() << std::endl;
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std::cout << std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count() << std::endl;
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std::memcpy(image.data(), accumulator.data(), accumulator.size() * sizeof(glm::vec3));
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for (uint32_t i = 0; i < accumulator.size(); ++i)
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{
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image[i] = glm::pow(glm::max((accumulator[i] / float(samp)), 0.0f), glm::vec3(0.45f));
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}
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}
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}
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}
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}
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