fixing shading a bit

This commit is contained in:
Dynamitos
2025-01-26 21:49:53 +01:00
parent d8b80760ba
commit e24bcd508c
8 changed files with 28 additions and 38 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ int main()
Window window(1920, 1080);
scene.startRender(
Camera{
.position = glm::vec3(5, 5, 5),
.position = glm::vec3(3, 3, 3),
.direction = glm::vec3(-1, -1, -1),
},
RenderParameter{