Commit Graph
26 Commits
Author SHA1 Message Date
Dynamitos 96b35d36f7 holy shit is this slow 2025-01-27 14:10:05 +01:00
Dynamitos fc62bb24f8 adding more gui 2025-01-26 23:41:25 +01:00
Dynamitos 4168a31719 removing thread local random 2025-01-26 23:00:13 +01:00
Dynamitos c52a983faf adding ambient lighting 2025-01-26 22:12:21 +01:00
Dynamitos e24bcd508c fixing shading a bit 2025-01-26 21:49:53 +01:00
Dynamitos d8b80760ba adding more models 2025-01-26 20:59:51 +01:00
Dynamitos cc2f92aaab it does something 2025-01-26 19:43:06 +01:00
Dynamitos 98020d4455 adding brdf, but virtual is probably terrible for performance 2025-01-26 15:27:43 +01:00
Dynamitos 8fdaff1e4c adding material class 2025-01-25 23:19:43 +01:00
Dynamitos 1fef8e6cba adding tex coords 2025-01-25 19:20:12 +01:00
Dynamitos 60e8548c7d reorganizing mesh data 2025-01-25 19:14:22 +01:00
Gamemaker1998 a73f43bb31 Minor changes 2025-01-25 18:45:02 +01:00
Dynamitos 463e3d925e marking it much faster 2025-01-25 18:05:47 +01:00
Dynamitos 1adef5a359 Adding ray generation 2025-01-25 15:11:49 +01:00
Gamemaker1998 9370e4125a I dont know 2025-01-24 23:32:16 +01:00
Gamemaker1998 8317ccaaba Model is loaded and added, started to implement ray generation 2025-01-24 23:21:14 +01:00
Gamemaker1998 68466b3b29 First implementation of model-triangle intersection 2025-01-24 22:50:18 +01:00
Gamemaker1998 4fb8e35919 Merge branch 'master' of github.com:Dynamitos/RayTracer 2025-01-24 21:55:02 +01:00
Gamemaker1998 3a98e489c3 Minor hickup changes 2025-01-24 21:54:46 +01:00
Dynamitos a3a2dff869 adding camera params 2025-01-24 21:01:01 +01:00
Dynamitos fff6d19bb2 More boilerplate 2025-01-24 18:21:34 +01:00
Dynamitos 5f6aef0284 lot of opengl draw work to get image on screen 2025-01-24 00:19:11 +01:00
Dynamitos 91bdbe4a09 Adding model loading and bvh generation 2025-01-23 17:19:53 +01:00
Dynamitos 4566e19526 Adding clang format 2025-01-23 16:10:28 +01:00
Dynamitos bcd9c6b1c4 Fixing unique ptr declares 2025-01-23 16:00:29 +01:00
Dynamitos 9e9e1482d1 Adding some files 2025-01-23 15:55:24 +01:00