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RayTracer/src/util/Camera.h
T
2025-01-25 15:11:49 +01:00

12 lines
216 B
C

#pragma once
#include <glm/glm.hpp>
struct Camera
{
glm::vec3 position;
glm::vec3 direction;
glm::vec2 sensorSize = glm::vec2(0.036, 0.024);
float S_O = 6.9;
float f = 0.7;
float A = 0.35;
};