target_sources(SeeleEngine
	PRIVATE
		VulkanAllocator.h
		VulkanAllocator.cpp
		VulkanBuffer.cpp
		VulkanCommandBuffer.h
		VulkanCommandBuffer.cpp
		VulkanFramebuffer.h
		VulkanFramebuffer.cpp
		VulkanGraphics.h
		VulkanGraphics.cpp
		VulkanGraphicsResources.h
		VulkanGraphicsResources.cpp
		VulkanDescriptorSets.cpp
		VulkanGraphicsEnums.h
		VulkanGraphicsEnums.cpp
		VulkanInitializer.h
		VulkanInitializer.cpp
		VulkanRenderPass.h
		VulkanRenderPass.cpp
		VulkanTexture.cpp
		VulkanQueue.h
		VulkanQueue.cpp
		VulkanViewport.cpp)
