target_sources(Engine
    PRIVATE
        Command.h
        Command.mm
        Descriptor.h
        Descriptor.mm
        Enums.h
        Enums.mm
        Graphics.h
        Graphics.mm
        Pipeline.h
        Pipeline.mm
        PrivateImpl.mm
        RenderPass.h
        RenderPass.mm
        Resources.h
        Resources.mm
        Texture.h
        Texture.mm
        Window.h
        Window.mm)