2024-10-18 19:01:04 +02:00
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// Pointer to an invalid neighbor or index
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const static int INVALID_POINTER = 4294967295;
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2024-10-15 21:35:52 +02:00
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2024-10-18 19:01:04 +02:00
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// Possible culling state
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const static int BACK_FACE_CULLED = -3;
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const static int FRUSTUM_CULLED = -2;
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const static int TOO_SMALL = -1;
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const static int UNCHANGED_ELEMENT = 0;
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const static int BISECT_ELEMENT = 1;
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const static int SIMPLIFY_ELEMENT = 2;
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const static int MERGED_ELEMENT = 3;
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// Bisector flags
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const static int VISIBLE_BISECTOR = 0x1;
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const static int MODIFIED_BISECTOR = 0x2;
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// Possible splits
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static const uint64_t NO_SPLIT = 0x00;
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static const uint64_t CENTER_SPLIT = 0x01;
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static const uint64_t RIGHT_SPLIT = 0x02;
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static const uint64_t LEFT_SPLIT = 0x04;
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static const uint64_t RIGHT_DOUBLE_SPLIT = (CENTER_SPLIT | RIGHT_SPLIT);
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static const uint64_t LEFT_DOUBLE_SPLIT = (CENTER_SPLIT | LEFT_SPLIT);
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static const uint64_t TRIPLE_SPLIT = (CENTER_SPLIT | RIGHT_SPLIT | LEFT_SPLIT);
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// Split buffer slots
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static const uint64_t SPLIT_COUNTER = 0;
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static const uint64_t SIMPLIFY_COUNTER = 1;
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static const uint64_t CLASSIFY_COUNTER_OFFSET = 2;
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struct BisectorData
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{
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// Allocated indices for this bisector
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uint32_t indices[3];
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// Subvision that should be applied to this bisector
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uint32_t subdivisionPattern;
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// Neighbor that should be processed
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uint32_t problematicNeighbor;
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// State of this bisector (split, merge, etc)
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uint32_t bisectorState;
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// Visibility and modification flags of a bisector
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uint32_t flags;
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// ID used for the propagation
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uint32_t propagationID;
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};
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uint HeapIDDepth(uint64_t x)
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{
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uint depth = 0;
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while (x > 0u) {
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++depth;
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x >>= 1u;
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}
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return depth;
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}
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2024-10-15 21:35:52 +02:00
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struct ComputeParams
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{
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RWStructuredBuffer<uint> indirectDrawBuffer;
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RWStructuredBuffer<uint64_t> heapIDBuffer;
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RWStructuredBuffer<uint> classificationBuffer;
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RWStructuredBuffer<int> allocateBuffer;
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RWStructuredBuffer<int> memoryBuffer;
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2024-10-18 19:01:04 +02:00
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RWStructuredBuffer<uint4> neighboursBuffer;
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RWStructuredBuffer<BisectorData> bisectorDataBuffer;
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2024-10-15 21:35:52 +02:00
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RWStructuredBuffer<int> propagateBuffer;
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RWStructuredBuffer<uint> simplifyBuffer;
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2024-10-21 11:13:26 +02:00
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RWStructuredBuffer<uint> cbtBuffer;
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RWStructuredBuffer<uint64_t> bitFieldBuffer;
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2024-10-15 21:35:52 +02:00
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};
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ParameterBlock<ComputeParams> pParams;
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2024-10-21 11:13:26 +02:00
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#define WORKGROUP_SIZE 64
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// Num elements
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#define OCBT_NUM_ELEMENTS 131072
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// Tree sizes
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#define OCBT_TREE_SIZE_BITS (32 * 1 + 32 * 2 + 32 * 4 + 32 * 8 + 32 * 16 + 32 * 32 + 32 * 64 + 16 * 128 + 16 * 256 + 16 * 512 + 8 * 1024)
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#define OCBT_TREE_NUM_SLOTS (OCBT_TREE_SIZE_BITS / 32)
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#define OCBT_BITFIELD_NUM_SLOTS (OCBT_NUM_ELEMENTS / 64)
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#define OCBT_LAST_LEVEL_SIZE 1024
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// Tree last level
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#define TREE_LAST_LEVEL 10
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// First virtual level
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#define FIRST_VIRTUAL_LEVEL 11
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// Leaf level
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#define LEAF_LEVEL 17
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// per level offset
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static const uint32_t OCBT_depth_offset[18] = { 0, // Level 0
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32 * 1, // level 1
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32 * 1 + 32 * 2, // level 2
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32 * 1 + 32 * 2 + 32 * 4, // level 3
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32 * 1 + 32 * 2 + 32 * 4 + 32 * 8, // Level 4
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32 * 1 + 32 * 2 + 32 * 4 + 32 * 8 + 32 * 16, // Level 5
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32 * 1 + 32 * 2 + 32 * 4 + 32 * 8 + 32 * 16 + 32 * 32, // Level 6
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32 * 1 + 32 * 2 + 32 * 4 + 32 * 8 + 32 * 16 + 32 * 32 + 32 * 64, // Level 7
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32 * 1 + 32 * 2 + 32 * 4 + 32 * 8 + 32 * 16 + 32 * 32 + 32 * 64 + 16 * 128, // Level 8
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32 * 1 + 32 * 2 + 32 * 4 + 32 * 8 + 32 * 16 + 32 * 32 + 32 * 64 + 16 * 128 + 16 * 256, // Level 9
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32 * 1 + 32 * 2 + 32 * 4 + 32 * 8 + 32 * 16 + 32 * 32 + 32 * 64 + 16 * 128 + 16 * 256 + 16 * 512, // Level 10
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0, // Level 12
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0, // Level 13
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0, // Level 14
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0, // Level 15
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0, // Level 16
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0, // Level 17
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0, // Level 18
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};
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static const uint64_t OCBT_bit_mask[18] = { 0xffffffff, // Root 17
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0xffffffff, // Level 16
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0xffffffff, // level 15
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0xffffffff, // level 14
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0xffffffff, // level 13
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0xffffffff, // level 12
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0xffffffff, // level 11
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0xffff, // level 10
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0xffff, // level 9
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0xffff, // level 8
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0xff, // level 8
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0xffffffffffffffff, // level 7
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0xffffffff, // Level 6
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0xffff, // level 5
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0xff, // level 4
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0xf, // level 3
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0x3, // level 2
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0x1, // level 1
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};
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static const uint32_t OCBT_bit_count[18] = { 32, // Root 17
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32, // Level 16
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32, // level 15
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32, // level 14
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32, // level 13
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32, // level 12
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32, // level 11
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16, // level 10
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16, // level 9
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16, // level 8
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8, // level 8
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64, // Level 5
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32, // Level 5
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16, // Level 4
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8, // level 3
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4, // level 2
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2, // level 1
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1, // level 0
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};
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groupshared uint gs_cbtTree[OCBT_TREE_NUM_SLOTS];
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// Define the remaining values
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#define BUFFER_ELEMENT_PER_LANE ((OCBT_TREE_NUM_SLOTS + WORKGROUP_SIZE - 1) / WORKGROUP_SIZE)
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#define BUFFER_ELEMENT_PER_LANE_NO_BITFIELD ((OCBT_TREE_NUM_SLOTS + WORKGROUP_SIZE - 1) / WORKGROUP_SIZE)
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#define BITFIELD_ELEMENT_PER_LANE ((OCBT_BITFIELD_NUM_SLOTS + WORKGROUP_SIZE - 1) / WORKGROUP_SIZE)
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#define WAVE_TREE_DEPTH uint(log2(OCBT_NUM_ELEMENTS))
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void load_buffer_to_shared_memory(uint groupIndex)
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2024-10-15 21:35:52 +02:00
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{
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2024-10-21 11:13:26 +02:00
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// Load the bitfield to the LDS
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for (uint e = 0; e < BUFFER_ELEMENT_PER_LANE; ++e)
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2024-10-18 19:01:04 +02:00
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{
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2024-10-21 11:13:26 +02:00
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uint target_element = BUFFER_ELEMENT_PER_LANE * groupIndex + e;
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if (target_element < OCBT_TREE_NUM_SLOTS)
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gs_cbtTree[target_element] = pParams.cbtBuffer[target_element];
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2024-10-18 19:01:04 +02:00
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}
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2024-10-21 11:13:26 +02:00
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GroupMemoryBarrierWithGroupSync();
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}
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2024-10-15 21:35:52 +02:00
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2024-10-21 11:13:26 +02:00
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uint get_heap_element(uint id)
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{
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// Figure out the location of the first bit of this element
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uint32_t real_heap_id = id - 1;
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uint32_t depth = uint32_t(log2(real_heap_id + 1));
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uint32_t level_first_element = (1u << depth) - 1;
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uint32_t id_in_level = real_heap_id - level_first_element;
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uint32_t first_bit = OCBT_depth_offset[depth] + OCBT_bit_count[depth] * id_in_level;
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if (depth < FIRST_VIRTUAL_LEVEL)
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2024-10-18 19:01:04 +02:00
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{
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2024-10-21 11:13:26 +02:00
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uint32_t slot = first_bit / 32;
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uint32_t local_id = first_bit % 32;
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uint32_t target_bits = (gs_cbtTree[slot] >> local_id) & uint32_t(OCBT_bit_mask[depth]);
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return (gs_cbtTree[slot] >> local_id) & uint32_t(OCBT_bit_mask[depth]);
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2024-10-18 19:01:04 +02:00
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}
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2024-10-21 11:13:26 +02:00
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else
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2024-10-18 19:01:04 +02:00
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{
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2024-10-21 11:13:26 +02:00
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uint32_t slot = first_bit / 64;
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uint32_t local_id = first_bit % 64;
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uint64_t target_bits = (pParams.bitFieldBuffer[slot] >> local_id) & OCBT_bit_mask[depth];
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uint32_t high = uint(target_bits >> 32);
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uint32_t low = uint(target_bits);
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return countbits(high) + countbits(low);
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2024-10-18 19:01:04 +02:00
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}
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2024-10-15 21:35:52 +02:00
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}
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2024-10-18 19:01:04 +02:00
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[numthreads(64, 1, 1)]
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2024-10-21 11:13:26 +02:00
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void GetHeap(uint groupIndex : SV_GroupIndex, uint dispatchID : SV_DispatchThreadID)
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2024-10-15 21:35:52 +02:00
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{
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2024-10-21 11:13:26 +02:00
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load_buffer_to_shared_memory(groupIndex);
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pParams.classificationBuffer[dispatchID] = get_heap_element(dispatchID);
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}
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