Files
Seele/src/Engine/Asset/FontAsset.h
T

31 lines
738 B
C++
Raw Normal View History

2022-04-13 13:01:35 +02:00
#pragma once
#include "Asset.h"
namespace Seele
{
DECLARE_NAME_REF(Gfx, Texture2D)
class FontAsset : public Asset
{
public:
FontAsset();
FontAsset(const std::string& directory, const std::string& name);
FontAsset(const std::filesystem::path& fullPath);
virtual ~FontAsset();
2023-01-29 18:58:59 +01:00
virtual void save(Gfx::PGraphics graphics) override;
virtual void load(Gfx::PGraphics graphics) override;
2022-04-15 11:19:30 +02:00
2022-04-13 13:01:35 +02:00
struct Glyph
{
2022-04-15 11:19:30 +02:00
Gfx::PTexture2D texture;
2023-01-21 18:43:21 +01:00
IVector2 size;
IVector2 bearing;
2022-04-15 11:19:30 +02:00
uint32 advance;
2022-04-13 13:01:35 +02:00
};
2022-04-17 09:10:20 +02:00
const std::map<uint32, Glyph> getGlyphData() const { return glyphs; }
2022-04-15 11:19:30 +02:00
private:
2022-04-17 09:10:20 +02:00
std::map<uint32, Glyph> glyphs;
2023-01-29 18:58:59 +01:00
friend class FontLoader;
2022-04-13 13:01:35 +02:00
};
DECLARE_REF(FontAsset)
} // namespace Seele