Files
Seele/src/Engine/Game.h
T

15 lines
284 B
C++
Raw Normal View History

2023-01-29 18:58:59 +01:00
#pragma once
#include "Scene/Scene.h"
#include "System/SystemGraph.h"
2023-02-01 22:13:04 +01:00
#include "Asset/AssetRegistry.h"
2023-01-29 18:58:59 +01:00
namespace Seele
{
class Game
{
public:
2023-11-06 14:47:21 +01:00
Game(AssetRegistry*) {}
2023-01-29 18:58:59 +01:00
virtual ~Game() {}
virtual void setupScene(PScene scene, PSystemGraph graph) = 0;
};
} // namespace Seele