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Seele/src/Engine/Graphics/Metal/Texture.h
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2024-04-09 16:41:12 +02:00
#pragma once
#include "Graphics/Texture.h"
#include "Graphics.h"
#include "Metal/MTLTexture.hpp"
namespace Seele
{
namespace Metal
{
class TextureBase
{
public:
TextureBase(PGraphics graphics, MTL::TextureType type, const TextureCreateInfo& createInfo, Gfx::QueueType& owner, MTL::Texture* existingImage = nullptr);
virtual ~TextureBase();
uint32 getWidth() const
{
return width;
}
uint32 getHeight() const
{
return height;
}
uint32 getDepth() const
{
return depth;
}
constexpr MTL::Texture* getTexture() const
{
return texture;
}
constexpr Gfx::SeImageLayout getLayout() const
{
return layout;
}
void setLayout(Gfx::SeImageLayout val)
{
layout = val;
}
constexpr Gfx::SeFormat getFormat() const
{
return format;
}
constexpr Gfx::SeSampleCountFlags getNumSamples() const
{
return samples;
}
constexpr uint32 getMipLevels() const
{
return mipLevels;
}
void executeOwnershipBarrier(Gfx::QueueType newOwner) { currentOwner = newOwner; }
void executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage);
void changeLayout(Gfx::SeImageLayout newLayout,
Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage);
void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer);
protected:
//Updates via reference
Gfx::QueueType& currentOwner;
PGraphics graphics;
uint32 width;
uint32 height;
uint32 depth;
uint32 arrayCount;
uint32 layerCount;
uint32 mipLevels;
uint32 samples;
Gfx::SeFormat format;
Gfx::SeImageUsageFlags usage;
MTL::Texture* texture;
MTL::TextureType type;
Gfx::SeImageLayout layout;
uint8 ownsImage;
friend class Graphics;
};
DEFINE_REF(TextureBase)
class Texture2D : public Gfx::Texture2D
{
public:
Texture2D(PGraphics graphics, const TextureCreateInfo& createInfo, MTL::Texture* existingImage = nullptr);
virtual ~Texture2D();
virtual Gfx::SeFormat getFormat() const override;
virtual uint32 getWidth() const override;
virtual uint32 getHeight() const override;
virtual uint32 getDepth() const override;
virtual Gfx::SeSampleCountFlags getNumSamples() const override;
virtual uint32 getMipLevels() const override;
virtual void changeLayout(Gfx::SeImageLayout newLayout,
Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
protected:
//Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(Texture2D)
class Texture3D : public Gfx::Texture3D
{
};
DEFINE_REF(Texture3D)
class TextureCube : public Gfx::TextureCube
{
};
DEFINE_REF(TextureCube)
}
}