Files
Seele/src/Engine/System/MeshUpdater.h
T

17 lines
374 B
C++
Raw Normal View History

2023-10-24 15:01:09 +02:00
#pragma once
#include "ComponentSystem.h"
#include "Component/Transform.h"
#include "Component/Mesh.h"
namespace Seele
{
namespace System
{
class MeshUpdater : public ComponentSystem<Component::Transform, Component::Mesh>
{
public:
virtual void update(Component::Transform& transform, Component::Mesh& mesh) override;
private:
};
} // namespace System
} // namespace Seele