2022-02-24 22:38:26 +01:00
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target_sources(Engine
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2022-11-17 16:47:42 +01:00
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PRIVATE
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2023-10-26 18:37:29 +02:00
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Allocator.h
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Allocator.cpp
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Buffer.h
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Buffer.cpp
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2023-11-15 00:06:00 +01:00
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Command.h
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Command.cpp
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2023-11-15 17:42:57 +01:00
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Debug.h
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Debug.cpp
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2023-11-15 00:06:00 +01:00
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Descriptor.h
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Descriptor.cpp
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2023-10-26 18:37:29 +02:00
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Enums.h
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Enums.cpp
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Framebuffer.h
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Framebuffer.cpp
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Graphics.h
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Graphics.cpp
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Pipeline.h
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Pipeline.cpp
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PipelineCache.h
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PipelineCache.cpp
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Queue.h
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Queue.cpp
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RenderPass.h
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RenderPass.cpp
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Resources.h
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Resources.cpp
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Shader.h
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Shader.cpp
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Texture.h
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2023-11-16 22:58:47 +01:00
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Texture.cpp
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Window.h
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Window.cpp)
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2023-02-24 22:09:07 +01:00
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2022-11-22 22:11:37 +01:00
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target_sources(Engine
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PUBLIC FILE_SET HEADERS
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FILES
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2023-10-26 18:37:29 +02:00
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Allocator.h
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Buffer.h
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2023-11-15 00:06:00 +01:00
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Command.h
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2023-11-15 17:42:57 +01:00
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Debug.h
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Descriptor.h
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2023-10-26 18:37:29 +02:00
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Enums.h
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Framebuffer.h
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Graphics.h
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Pipeline.h
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PipelineCache.h
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Queue.h
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RenderPass.h
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Resources.h
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Shader.h
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2023-11-16 22:58:47 +01:00
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Texture.h
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Window.h)
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2022-11-22 22:11:37 +01:00
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