2020-03-06 11:32:01 +01:00
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#include "SceneRenderPath.h"
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2020-03-20 01:27:40 +01:00
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Seele::SceneRenderPath::SceneRenderPath(Gfx::PGraphics graphics)
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2020-03-06 11:32:01 +01:00
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: RenderPath(graphics)
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{
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}
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Seele::SceneRenderPath::~SceneRenderPath()
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{
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}
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2020-04-12 15:47:19 +02:00
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void Seele::SceneRenderPath::applyArea(Rect newArea)
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2020-03-06 11:32:01 +01:00
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{
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2020-04-12 15:47:19 +02:00
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area = newArea;
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2020-03-06 11:32:01 +01:00
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}
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void Seele::SceneRenderPath::init()
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{
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}
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void Seele::SceneRenderPath::beginFrame()
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{
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}
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void Seele::SceneRenderPath::render()
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{
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}
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void Seele::SceneRenderPath::endFrame()
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{
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}
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