2023-10-26 18:37:29 +02:00
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#include "Descriptor.h"
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using namespace Seele;
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using namespace Seele::Gfx;
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2023-11-15 00:06:00 +01:00
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DescriptorBinding::DescriptorBinding()
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: binding(0)
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, descriptorType(SE_DESCRIPTOR_TYPE_MAX_ENUM)
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, descriptorCount(0x7fff)
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, shaderStages(SE_SHADER_STAGE_ALL)
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{
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}
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DescriptorBinding::DescriptorBinding(const DescriptorBinding& other)
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: binding(other.binding)
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, descriptorType(other.descriptorType)
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, descriptorCount(other.descriptorCount)
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, shaderStages(other.shaderStages)
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{
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}
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DescriptorBinding& DescriptorBinding::operator=(const DescriptorBinding& other)
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{
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if (this != &other)
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{
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binding = other.binding;
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descriptorType = other.descriptorType;
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descriptorCount = other.descriptorCount;
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shaderStages = other.shaderStages;
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}
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return *this;
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}
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2023-11-15 17:42:57 +01:00
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DescriptorPool::DescriptorPool()
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2023-11-15 00:06:00 +01:00
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{
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}
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2023-11-15 17:42:57 +01:00
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DescriptorPool::~DescriptorPool()
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2023-11-15 00:06:00 +01:00
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{
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}
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DescriptorLayout::DescriptorLayout(const std::string& name)
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: setIndex(0)
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, name(name)
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{
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}
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DescriptorLayout::DescriptorLayout(const DescriptorLayout& other)
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{
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descriptorBindings.resize(other.descriptorBindings.size());
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for (uint32 i = 0; i < descriptorBindings.size(); ++i)
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{
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descriptorBindings[i] = other.descriptorBindings[i];
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}
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}
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DescriptorLayout& DescriptorLayout::operator=(const DescriptorLayout& other)
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{
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if (this != &other)
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{
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descriptorBindings.resize(other.descriptorBindings.size());
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for (uint32 i = 0; i < descriptorBindings.size(); ++i)
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{
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descriptorBindings[i] = other.descriptorBindings[i];
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}
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}
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return *this;
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}
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DescriptorLayout::~DescriptorLayout()
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{
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}
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2023-10-26 18:37:29 +02:00
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void DescriptorLayout::addDescriptorBinding(uint32 bindingIndex, SeDescriptorType type, uint32 arrayCount, SeDescriptorBindingFlags bindingFlags, SeShaderStageFlags shaderStages)
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{
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if (descriptorBindings.size() <= bindingIndex)
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{
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descriptorBindings.resize(bindingIndex + 1);
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}
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DescriptorBinding& binding = descriptorBindings[bindingIndex];
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binding.binding = bindingIndex;
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binding.descriptorType = type;
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binding.descriptorCount = arrayCount;
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binding.bindingFlags = bindingFlags;
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binding.shaderStages = shaderStages;
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}
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PDescriptorSet DescriptorLayout::allocateDescriptorSet()
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{
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2023-11-15 17:42:57 +01:00
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return pool->allocateDescriptorSet();
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2023-10-26 18:37:29 +02:00
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}
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void DescriptorLayout::reset()
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{
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pool->reset();
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2023-10-26 18:37:29 +02:00
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}
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2023-11-15 00:06:00 +01:00
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PipelineLayout::PipelineLayout()
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{
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}
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PipelineLayout::PipelineLayout(PPipelineLayout baseLayout)
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{
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if (baseLayout != nullptr)
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{
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descriptorSetLayouts = baseLayout->descriptorSetLayouts;
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pushConstants = baseLayout->pushConstants;
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}
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}
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PipelineLayout::~PipelineLayout()
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{
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}
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2023-10-26 18:37:29 +02:00
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void PipelineLayout::addDescriptorLayout(uint32 setIndex, PDescriptorLayout layout)
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{
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if (descriptorSetLayouts.size() <= setIndex)
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{
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descriptorSetLayouts.resize(setIndex + 1);
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}
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descriptorSetLayouts[setIndex] = layout;
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layout->setIndex = setIndex;
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}
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void PipelineLayout::addPushConstants(const SePushConstantRange& pushConstant)
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{
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pushConstants.add(pushConstant);
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}
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