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Seele/src/Engine/Asset/FontAsset.cpp
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#include "FontAsset.h"
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#include "Graphics/Graphics.h"
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using namespace Seele;
FontAsset::FontAsset()
{
}
FontAsset::FontAsset(const std::string& directory, const std::string& name)
: Asset(directory, name)
{
}
FontAsset::FontAsset(const std::filesystem::path& fullPath)
: Asset(fullPath)
{
}
FontAsset::~FontAsset()
{
}
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void FontAsset::save(Gfx::PGraphics graphics)
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{
}
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void FontAsset::load(Gfx::PGraphics graphics)
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{
}