2023-01-21 18:43:21 +01:00
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#include "MaterialAsset.h"
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#include "Material/Material.h"
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2023-01-29 18:58:59 +01:00
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#include "Graphics/Graphics.h"
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2023-01-21 18:43:21 +01:00
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using namespace Seele;
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MaterialAsset::MaterialAsset()
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{
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}
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MaterialAsset::MaterialAsset(const std::string& directory, const std::string& name)
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: Asset(directory, name)
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{
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}
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MaterialAsset::MaterialAsset(const std::filesystem::path& fullPath)
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: Asset(fullPath)
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{
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}
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MaterialAsset::~MaterialAsset()
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{
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}
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2023-01-29 18:58:59 +01:00
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void MaterialAsset::save(Gfx::PGraphics graphics)
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2023-01-21 18:43:21 +01:00
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{
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}
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2023-01-29 18:58:59 +01:00
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void MaterialAsset::load(Gfx::PGraphics graphics)
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2023-01-21 18:43:21 +01:00
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{
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}
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