32 lines
549 B
C++
32 lines
549 B
C++
#include "MaterialInstance.h"
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#include "Material.h"
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using namespace Seele;
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MaterialInstance::MaterialInstance()
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{
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}
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MaterialInstance::MaterialInstance(const std::string& directory, const std::string& name)
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: FileAsset(directory, name)
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{
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}
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MaterialInstance::MaterialInstance(const std::string& fullPath)
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: FileAsset(fullPath)
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{
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}
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MaterialInstance::~MaterialInstance()
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{
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}
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PMaterial MaterialInstance::getBaseMaterial() const
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{
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return baseMaterial;
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}
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Gfx::PDescriptorSet MaterialInstance::getDescriptor()
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{
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return nullptr;
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}
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