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Seele/src/Engine/System/LightGather.h
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2023-10-26 18:37:29 +02:00
#pragma once
#include "SystemBase.h"
namespace Seele
{
namespace System
{
class LightGather : public SystemBase
{
public:
LightGather(PScene scene);
virtual ~LightGather();
virtual void update() override;
private:
PLightEnvironment lightEnv;
};
}
}