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Seele/src/Engine/UI/Element.cpp
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#include "Element.h"
#include "System.h"
using namespace Seele;
using namespace Seele::UI;
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Element::Element(Attributes attr, Array<Element*> _children) : attr(attr) {
for (auto c : _children) {
children.add(c);
}
for (auto& child : children) {
child->setParent(this);
}
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}
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Element::~Element() {}