23 lines
522 B
C++
23 lines
522 B
C++
#pragma once
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#include "Window/GameView.h"
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namespace Seele
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{
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namespace Editor
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{
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class PlayView : public GameView
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{
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public:
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PlayView(Gfx::PGraphics graphics, PWindow window, const ViewportCreateInfo& createInfo, std::string dllPath);
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virtual ~PlayView();
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virtual void beginUpdate() override;
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virtual void update() override;
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virtual void commitUpdate() override;
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virtual void prepareRender() override;
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virtual void render() override;
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private:
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};
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DECLARE_REF(PlayView)
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} // namespace Editor
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} // namespace Seele
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