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Seele/src/Engine/Actor/PointLightActor.h
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2023-03-09 17:39:57 +01:00
#pragma once
#include "Actor.h"
#include "Component/PointLight.h"
namespace Seele
{
class PointLightActor : public Actor
{
public:
PointLightActor(PScene scene);
virtual ~PointLightActor();
Component::PointLight& getPointLightComponent();
const Component::PointLight& getPointLightComponent() const;
private:
};
DEFINE_REF(PointLightActor)
} // namespace Seele