Adding view culling to non-depth culling variant

This commit is contained in:
Dynamitos
2024-06-25 11:21:56 +02:00
parent c352555b0b
commit 00bb6b3a96
10 changed files with 144 additions and 175 deletions
-1
View File
@@ -62,5 +62,4 @@ void initialReduce(
int2 texCoord = groupOffset + threadID.xy;
float fDepth = pDepthAttachment.texture.Load(int3(texCoord, 0)).r;
pDepthAttachment.buffer[texCoord.x + (texCoord.y * width)] = fDepth;
}