coroutines truly are cursed
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@@ -104,7 +104,7 @@ void AssetRegistry::importTexture(const std::filesystem::path &filePath)
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void AssetRegistry::importMaterial(const std::filesystem::path &filePath)
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{
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materialLoader->queueAsset(filePath);
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materialLoader->importAsset(filePath);
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}
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void AssetRegistry::registerMesh(PMeshAsset mesh)
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