coroutines truly are cursed

This commit is contained in:
2021-11-11 20:12:50 +01:00
parent 1848bb5139
commit 01049019fd
25 changed files with 202 additions and 92 deletions
+17 -12
View File
@@ -18,8 +18,10 @@ void Window::addView(PView view)
{
WindowView* windowView = new WindowView();
windowView->view = view;
windowView->updateFinished = Event("test");
//windowView->worker = std::thread(&Window::viewWorker, this, windowView);
views.add(windowView);
views.add(windowView);
viewWorker(views.size() - 1);
}
MainJob Window::render()
@@ -27,8 +29,8 @@ MainJob Window::render()
gfxHandle->beginFrame();
for(auto& windowView : views)
{
viewWorker(windowView);
co_await windowView->updateFinished;
std::cout << "view update finished" << std::endl;
{
std::unique_lock lock(windowView->workerMutex);
windowView->view->prepareRender();
@@ -36,6 +38,8 @@ MainJob Window::render()
windowView->view->render();
}
gfxHandle->endFrame();
//Enqueue a new render main job
render();
}
Gfx::PWindow Window::getGfxHandle()
@@ -60,17 +64,18 @@ void Window::setFocused(PView view)
});
}
Job Window::viewWorker(WindowView* windowView)
Job Window::viewWorker(size_t viewIndex)
{
while(true)
WindowView* windowView = views[viewIndex];
windowView->view->beginUpdate();
windowView->view->update();
{
windowView->view->beginUpdate();
windowView->view->update();
{
std::unique_lock lock(windowView->workerMutex);
windowView->view->commitUpdate();
}
windowView->updateFinished.raise();
std::unique_lock lock(windowView->workerMutex);
windowView->view->commitUpdate();
}
std::cout << "Update completed" << std::endl;
windowView->updateFinished.raise();
// enqueue next frame update
viewWorker(viewIndex);
co_return;
}