Text Rendering works
This commit is contained in:
@@ -23,7 +23,7 @@ struct GraphicsInitializer
|
||||
: applicationName("SeeleEngine")
|
||||
, engineName("SeeleEngine")
|
||||
, windowLayoutFile(nullptr)
|
||||
, layers{}
|
||||
, layers{"VK_LAYER_KHRONOS_validation"}
|
||||
, instanceExtensions{}
|
||||
, deviceExtensions{"VK_KHR_swapchain"}
|
||||
, windowHandle(nullptr)
|
||||
@@ -101,12 +101,13 @@ struct IndexBufferCreateInfo
|
||||
struct UniformBufferCreateInfo
|
||||
{
|
||||
BulkResourceData resourceData = BulkResourceData();
|
||||
uint8 bDynamic : 1 = 0;
|
||||
uint8 bDynamic = 0;
|
||||
};
|
||||
struct StructuredBufferCreateInfo
|
||||
{
|
||||
BulkResourceData resourceData;
|
||||
uint8 bDynamic: 1;
|
||||
uint32 stride;
|
||||
uint8 bDynamic = 0;
|
||||
};
|
||||
struct ShaderCreateInfo
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user