Text Rendering works

This commit is contained in:
Dynamitos
2022-04-15 23:45:44 +02:00
parent eb23264c40
commit 03e1a5784d
70 changed files with 1178 additions and 476 deletions
+4 -5
View File
@@ -1,7 +1,6 @@
#pragma once
#include "MinimalEngine.h"
#include "Math/Transform.h"
#include "ThreadPool.h"
namespace Seele
{
@@ -15,10 +14,10 @@ public:
virtual ~Actor();
virtual void launchStart();
virtual void start() {}
Array<Job> launchTick(float deltaTime) const;
virtual Job tick(float) const { co_return; }
Array<Job> launchUpdate();
virtual Job update() { co_return; }
void launchTick(float deltaTime) const;
virtual void tick(float) const { }//co_return; }
void launchUpdate();
virtual void update() { }//co_return; }
void notifySceneAttach(PScene scene);
PScene getScene();