Fixing Depth culling out of bounds errors

This commit is contained in:
Dynamitos
2024-08-29 11:23:55 +02:00
parent 6eb114e892
commit 0be1a3cbde
9 changed files with 136 additions and 44 deletions
+1 -5
View File
@@ -1,10 +1,6 @@
import Common;
import DepthCommon;
struct DepthData
{
Texture2D<float> texture;
RWStructuredBuffer<float> buffer;
}
ParameterBlock<DepthData> pDepthAttachment;
struct MipParam