Adding basic depth prepass

This commit is contained in:
Dynamitos
2021-05-06 17:02:10 +02:00
parent 4a078bd24c
commit 0cf13bcff5
52 changed files with 880 additions and 155 deletions
+2 -1
View File
@@ -38,6 +38,7 @@ VertexStageOutput vertexMain(
clipSpacePosition = mul(gViewParams.projectionMatrix, viewSpacePosition);
output.position = clipSpacePosition;
output.shaderAttributeInterpolation = input.getInterpolants(cache, vertexParams);
output.cache = cache;
return output;
}
@@ -72,5 +73,5 @@ float4 fragmentMain(
result += pointLight.illuminate(materialParams, brdf, viewDir);
}
return float4(result, 1);
return float4(result, 0);
}