Adding basic depth prepass
This commit is contained in:
@@ -9,7 +9,7 @@ DECLARE_REF(Graphics)
|
||||
class DescriptorLayout : public Gfx::DescriptorLayout
|
||||
{
|
||||
public:
|
||||
DescriptorLayout(PGraphics graphics);
|
||||
DescriptorLayout(PGraphics graphics, const std::string& name);
|
||||
virtual ~DescriptorLayout();
|
||||
virtual void create();
|
||||
inline VkDescriptorSetLayout getHandle() const
|
||||
@@ -22,6 +22,7 @@ private:
|
||||
PGraphics graphics;
|
||||
Array<VkDescriptorSetLayoutBinding> bindings;
|
||||
VkDescriptorSetLayout layoutHandle;
|
||||
std::string name;
|
||||
friend class DescriptorAllocator;
|
||||
};
|
||||
DEFINE_REF(DescriptorLayout)
|
||||
|
||||
Reference in New Issue
Block a user