Implemented basic game dll interaction
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@@ -1,6 +1,7 @@
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#include "MaterialInstanceAsset.h"
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#include "Material/MaterialInstance.h"
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#include "Material/Material.h"
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#include "Graphics/Graphics.h"
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using namespace Seele;
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@@ -23,10 +24,10 @@ MaterialInstanceAsset::~MaterialInstanceAsset()
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}
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void MaterialInstanceAsset::save()
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void MaterialInstanceAsset::save(Gfx::PGraphics graphics)
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{
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}
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void MaterialInstanceAsset::load()
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void MaterialInstanceAsset::load(Gfx::PGraphics graphics)
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{
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}
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