Implemented basic game dll interaction
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@@ -1,4 +1,5 @@
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#include "MeshAsset.h"
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#include "Graphics/Graphics.h"
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#include "Graphics/Mesh.h"
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#include "Graphics/VertexShaderInput.h"
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#include "Material/MaterialInterface.h"
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@@ -21,10 +22,10 @@ MeshAsset::~MeshAsset()
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{
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}
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void MeshAsset::save()
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void MeshAsset::save(Gfx::PGraphics graphics)
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{
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}
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void MeshAsset::load()
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void MeshAsset::load(Gfx::PGraphics graphics)
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{
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}
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