Implemented basic game dll interaction

This commit is contained in:
Dynamitos
2023-01-29 18:58:59 +01:00
parent 2208ab438a
commit 0dce84459e
72 changed files with 1297 additions and 350 deletions
+17 -4
View File
@@ -25,13 +25,13 @@ TextureAsset::~TextureAsset()
}
void TextureAsset::save()
void TextureAsset::save(Gfx::PGraphics graphics)
{
//TODO: make this an actual file, not just a png wrapper
assert(false && "Editing textures is not yet supported");
}
void TextureAsset::load()
void TextureAsset::load(Gfx::PGraphics graphics)
{
setStatus(Status::Loading);
ktxTexture2* kTexture;
@@ -40,19 +40,32 @@ void TextureAsset::load()
ktxTexture2_CreateFromNamedFile(getFullPath().c_str(),
KTX_TEXTURE_CREATE_LOAD_IMAGE_DATA_BIT,
&kTexture);
TextureCreateInfo createInfo;
createInfo.width = kTexture->baseWidth;
createInfo.height = kTexture->baseHeight;
createInfo.depth = kTexture->baseDepth;
createInfo.bArray = kTexture->isArray;
createInfo.arrayLayers = kTexture->numLayers;
createInfo.arrayLayers = kTexture->isArray ? kTexture->numLayers : kTexture->numFaces;
createInfo.format = Vulkan::cast((VkFormat)kTexture->vkFormat);
createInfo.mipLevels = kTexture->numLevels;
createInfo.usage = Gfx::SE_IMAGE_USAGE_SAMPLED_BIT;
createInfo.resourceData.data = ktxTexture_GetData(ktxTexture(kTexture));
createInfo.resourceData.size = ktxTexture_GetDataSize(ktxTexture(kTexture));
createInfo.resourceData.owner = Gfx::QueueType::DEDICATED_TRANSFER;
Gfx::PTexture2D tex = WindowManager::getGraphics()->createTexture2D(createInfo);
Gfx::PTexture tex;
if (kTexture->isCubemap)
{
tex = graphics->createTextureCube(createInfo);
}
else if (kTexture->isArray)
{
tex = graphics->createTexture3D(createInfo);
}
else
{
tex = graphics->createTexture2D(createInfo);
}
tex->transferOwnership(Gfx::QueueType::GRAPHICS);
setTexture(tex);
setStatus(Asset::Status::Ready);