Implemented basic game dll interaction
This commit is contained in:
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
#include "Scene/Scene.h"
|
||||
#include "System/SystemGraph.h"
|
||||
|
||||
namespace Seele
|
||||
{
|
||||
class Game
|
||||
{
|
||||
public:
|
||||
Game() {}
|
||||
virtual ~Game() {}
|
||||
virtual void setupScene(PScene scene, PSystemGraph graph) = 0;
|
||||
};
|
||||
} // namespace Seele
|
||||
Reference in New Issue
Block a user