Implemented basic game dll interaction
This commit is contained in:
@@ -37,6 +37,8 @@ public:
|
||||
virtual void executeCommands(const Array<PComputeCommand>& commands) = 0;
|
||||
|
||||
virtual PTexture2D createTexture2D(const TextureCreateInfo &createInfo) = 0;
|
||||
virtual PTexture3D createTexture3D(const TextureCreateInfo &createInfo) = 0;
|
||||
virtual PTextureCube createTextureCube(const TextureCreateInfo &createInfo) = 0;
|
||||
virtual PUniformBuffer createUniformBuffer(const UniformBufferCreateInfo &bulkData) = 0;
|
||||
virtual PStructuredBuffer createStructuredBuffer(const StructuredBufferCreateInfo &bulkData) = 0;
|
||||
virtual PVertexBuffer createVertexBuffer(const VertexBufferCreateInfo &bulkData) = 0;
|
||||
|
||||
Reference in New Issue
Block a user