Implemented basic game dll interaction
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@@ -116,6 +116,18 @@ Gfx::PTexture2D Graphics::createTexture2D(const TextureCreateInfo &createInfo)
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return result;
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}
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Gfx::PTexture3D Graphics::createTexture3D(const TextureCreateInfo &createInfo)
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{
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PTexture3D result = new Texture3D(this, createInfo);
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return result;
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}
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Gfx::PTextureCube Graphics::createTextureCube(const TextureCreateInfo &createInfo)
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{
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PTextureCube result = new TextureCube(this, createInfo);
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return result;
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}
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Gfx::PUniformBuffer Graphics::createUniformBuffer(const UniformBufferCreateInfo &bulkData)
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{
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PUniformBuffer uniformBuffer = new UniformBuffer(this, bulkData);
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