Actually fixing pipeline cache

This commit is contained in:
2025-07-12 13:50:31 +02:00
parent 750dcf8318
commit 106dfe0423
5 changed files with 35 additions and 28 deletions
+2 -2
View File
@@ -136,9 +136,9 @@ EnvironmentLoader::EnvironmentLoader(Gfx::PGraphics graphics) : graphics(graphic
{Gfx::SubPassDependency{
.srcSubpass = 0,
.dstSubpass = ~0U,
.srcStage = Gfx::SE_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
.srcStage = Gfx::SE_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.dstStage = Gfx::SE_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
.srcAccess = Gfx::SE_ACCESS_NONE,
.srcAccess = Gfx::SE_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.dstAccess = Gfx::SE_ACCESS_SHADER_READ_BIT,
}},
URect{{512, 512}, {0, 0}}, "LUTGeneration");