There is a memory leak
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@@ -21,15 +21,9 @@ struct Transform
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void setPosition(Vector pos);
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void setRotation(Quaternion quat);
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void setScale(Vector scale);
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void setRelativeLocation(Vector location);
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void setRelativeRotation(Quaternion rotation);
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void setRelativeRotation(Vector rotation);
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void setRelativeScale(Vector scale);
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void addRelativeLocation(Vector translation);
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void addRelativeRotation(Quaternion rotation);
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void addRelativeRotation(Vector rotation);
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void translate(Vector direction);
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void rotate(Quaternion quat);
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void scale(Vector scale);
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private:
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Math::Transform transform;
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};
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