Fixing basepass light culling data
This commit is contained in:
@@ -30,7 +30,7 @@ struct PointLight : ILightEnv
|
||||
float3 lightDir_TS = mul(params.tbn, lightDir_WS);
|
||||
float d = length(lightDir_TS);
|
||||
float illuminance = max(1 - d / colorRange.w, 0);
|
||||
return illuminance * brdf.evaluate(params.tbn, params.viewDir_TS, normalize(lightDir_TS), colorRange.xyz);
|
||||
return illuminance * brdf.evaluate(params.tbn, params.viewDir_TS, -normalize(lightDir_TS), colorRange.xyz);
|
||||
}
|
||||
float3 getClipPosition()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user