Fixing basepass light culling data
This commit is contained in:
@@ -21,23 +21,6 @@ BasePass::BasePass(Gfx::PGraphics graphics, PScene scene)
|
||||
: RenderPass(graphics, scene)
|
||||
, descriptorSets(6)
|
||||
{
|
||||
basePassLayout = graphics->createPipelineLayout();
|
||||
|
||||
basePassLayout->addDescriptorLayout(INDEX_VIEW_PARAMS, viewParamsLayout);
|
||||
basePassLayout->addDescriptorLayout(INDEX_LIGHT_ENV, scene->getLightEnvironment()->getDescriptorLayout());
|
||||
|
||||
lightCullingLayout = graphics->createDescriptorLayout("BasePassLightCulling");
|
||||
// oLightIndexList
|
||||
lightCullingLayout->addDescriptorBinding(0, Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER);
|
||||
// tLightIndexList
|
||||
lightCullingLayout->addDescriptorBinding(1, Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER);
|
||||
// oLightGrid
|
||||
lightCullingLayout->addDescriptorBinding(2, Gfx::SE_DESCRIPTOR_TYPE_STORAGE_IMAGE);
|
||||
// tLightGrid
|
||||
lightCullingLayout->addDescriptorBinding(3, Gfx::SE_DESCRIPTOR_TYPE_STORAGE_IMAGE);
|
||||
lightCullingLayout->create();
|
||||
|
||||
basePassLayout->addDescriptorLayout(INDEX_LIGHT_CULLING, lightCullingLayout);
|
||||
if (graphics->supportMeshShading())
|
||||
{
|
||||
graphics->getShaderCompiler()->registerRenderPass("BasePass", "MeshletBasePass", true, true, "BasePass", true, true, "MeshletBasePass");
|
||||
@@ -57,6 +40,8 @@ void BasePass::beginFrame(const Component::Camera& cam)
|
||||
RenderPass::beginFrame(cam);
|
||||
|
||||
lightCullingLayout->reset();
|
||||
opaqueCulling = lightCullingLayout->allocateDescriptorSet();
|
||||
transparentCulling = lightCullingLayout->allocateDescriptorSet();
|
||||
}
|
||||
|
||||
void BasePass::render()
|
||||
@@ -79,13 +64,14 @@ void BasePass::render()
|
||||
|
||||
descriptorSets[INDEX_VIEW_PARAMS] = viewParamsSet;
|
||||
descriptorSets[INDEX_LIGHT_ENV] = scene->getLightEnvironment()->getDescriptorSet();
|
||||
descriptorSets[INDEX_LIGHT_CULLING] = lightCullingLayout->allocateDescriptorSet();
|
||||
|
||||
descriptorSets[INDEX_LIGHT_CULLING]->updateBuffer(0, oLightIndexList);
|
||||
descriptorSets[INDEX_LIGHT_CULLING]->updateBuffer(1, tLightIndexList);
|
||||
descriptorSets[INDEX_LIGHT_CULLING]->updateTexture(2, oLightGrid);
|
||||
descriptorSets[INDEX_LIGHT_CULLING]->updateTexture(3, tLightGrid);
|
||||
descriptorSets[INDEX_LIGHT_CULLING]->writeChanges();
|
||||
opaqueCulling->updateBuffer(0, oLightIndexList);
|
||||
opaqueCulling->updateTexture(1, oLightGrid);
|
||||
transparentCulling->updateBuffer(0, tLightIndexList);
|
||||
transparentCulling->updateTexture(1, tLightGrid);
|
||||
opaqueCulling->writeChanges();
|
||||
transparentCulling->writeChanges();
|
||||
descriptorSets[INDEX_LIGHT_CULLING] = opaqueCulling;
|
||||
|
||||
Gfx::ShaderPermutation permutation;
|
||||
if (graphics->supportMeshShading())
|
||||
@@ -154,7 +140,6 @@ void BasePass::render()
|
||||
Gfx::PGraphicsPipeline pipeline = graphics->createGraphicsPipeline(std::move(pipelineInfo));
|
||||
command->bindPipeline(pipeline);
|
||||
}
|
||||
|
||||
descriptorSets[INDEX_VERTEX_DATA] = vertexData->getVertexDataSet();
|
||||
for (const auto& [_, instance] : materialData.instances)
|
||||
{
|
||||
@@ -193,6 +178,19 @@ void BasePass::endFrame()
|
||||
|
||||
void BasePass::publishOutputs()
|
||||
{
|
||||
basePassLayout = graphics->createPipelineLayout();
|
||||
|
||||
basePassLayout->addDescriptorLayout(INDEX_VIEW_PARAMS, viewParamsLayout);
|
||||
basePassLayout->addDescriptorLayout(INDEX_LIGHT_ENV, scene->getLightEnvironment()->getDescriptorLayout());
|
||||
|
||||
lightCullingLayout = graphics->createDescriptorLayout("BasePassLightCulling");
|
||||
// oLightIndexList
|
||||
lightCullingLayout->addDescriptorBinding(0, Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER);
|
||||
// oLightGrid
|
||||
lightCullingLayout->addDescriptorBinding(1, Gfx::SE_DESCRIPTOR_TYPE_STORAGE_IMAGE);
|
||||
lightCullingLayout->create();
|
||||
|
||||
basePassLayout->addDescriptorLayout(INDEX_LIGHT_CULLING, lightCullingLayout);
|
||||
colorAttachment = Gfx::RenderTargetAttachment(viewport,
|
||||
Gfx::SE_IMAGE_LAYOUT_UNDEFINED, Gfx::SE_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
||||
Gfx::SE_ATTACHMENT_LOAD_OP_CLEAR, Gfx::SE_ATTACHMENT_STORE_OP_STORE);
|
||||
|
||||
Reference in New Issue
Block a user