Trying to fix shading

This commit is contained in:
Dynamitos
2023-12-03 00:29:02 +01:00
parent 6c156d3bc2
commit 178f48120d
12 changed files with 115 additions and 45 deletions
+2 -2
View File
@@ -25,12 +25,12 @@ struct BlinnPhong : IBRDF
float3 evaluate(float3x3 tbn, float3 viewDir_WS, float3 lightDir_WS, float3 lightColor)
{
float3 normal_WS = mul(tbn, normal);
float3 normal_WS = mul(normal, tbn);
float diffuse = max(dot(normal_WS, lightDir_WS), 0);
float3 h = lightDir_WS + viewDir_WS;
float specular = dot(normal_WS, h);
return baseColor * (diffuse + specular) * lightColor;
return (viewDir_WS + float3(1, 1, 1)) / 2;//baseColor * (diffuse + specular) * lightColor;
}
};