Trying to fix shading

This commit is contained in:
Dynamitos
2023-12-03 00:29:02 +01:00
parent 6c156d3bc2
commit 178f48120d
12 changed files with 115 additions and 45 deletions
+1 -1
View File
@@ -418,7 +418,7 @@ Gfx::PDescriptorSet DescriptorPool::allocateDescriptorSet()
{
nextAlloc = new DescriptorPool(graphics, layout);
}
std::cout << "Out of descriptors, forwarding" << std::endl;
//std::cout << "Out of descriptors, forwarding" << std::endl;
return nextAlloc->allocateDescriptorSet();
//throw std::logic_error("Out of descriptor sets");
}
+4
View File
@@ -16,6 +16,10 @@ double Gfx::getCurrentFrameDelta()
void glfwKeyCallback(GLFWwindow* handle, int key, int, int action, int modifier)
{
if (key == -1)
{
return;
}
Window* window = (Window*)glfwGetWindowUserPointer(handle);
window->keyPress((KeyCode)key, (InputAction)action, (KeyModifier)modifier);
}