Trying to fix metal shader compilation

This commit is contained in:
Dynamitos
2024-04-19 18:23:36 +02:00
parent 21636f2460
commit 194a0e8b91
43 changed files with 353 additions and 183 deletions
+1 -1
View File
@@ -42,6 +42,6 @@ struct Scene
StructuredBuffer<uint32_t> primitiveIndices;
StructuredBuffer<uint32_t> vertexIndices;
};
layout(set=2)
ParameterBlock<Scene> pScene;