Trying to fix metal shader compilation

This commit is contained in:
Dynamitos
2024-04-19 18:23:36 +02:00
parent 21636f2460
commit 194a0e8b91
43 changed files with 353 additions and 183 deletions
+1
View File
@@ -51,6 +51,7 @@ private:
CAMetalLayer* metalLayer;
CA::MetalDrawable* drawable;
OTexture2D backBuffer;
MTL::CaptureDescriptor* capture = nullptr;
std::function<void(KeyCode, InputAction, KeyModifier)> keyCallback;
std::function<void(double, double)> mouseMoveCallback;